SPECIAL VOCABULARY OF THE VIDEO GAME INDUSTRY |
| 6 | |
| 2016 |
| scientific article | 81'373.46 | ||
| 189-196 |
| The article considers some issues related to the functioning of the special vocabulary of the video game industry (terms, terminoids, professionalisms). We analyze various types of inter-word paradigmatic relations (division into lexico-semantic groups, form correlations, antonymy, synonymy) and characterize structural types of the above nominations. We also trace the paths through which they enter the modern Russian language. |
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