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Title of Article

Effective hardware acceleration algorithm for terrain data compression


Issue
1
Date
2008

Article type
scientific article
UDC
004.92
Pages
108-117
Keywords
 


Authors
Yusov E.A.
Nizhegorodskiy gosuniversitet im. N.I. Lobachevskogo


Abstract
A new terrain data compression method is proposed. The method enables a threefold data size reduction with minimal loss of accuracy. The algorithm can be effectively implemented on modern graphics platforms and can be used in real-time terrain visualization systems. The algorithm implementation details using DirectX10 API have been considered. Experimental results proving the effectiveness of the proposed algorithm are presented.

File (in Russian)