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Title of Article

EVOLUTION OF ARTISTIC & EXPRESSIVE MEANS OF COMPUTER ACTION GAMES


Issue
2
Date
2010

Article type
scientific article
UDC
778.5
Pages
313-319
Keywords
computer games, virtual reality, artistic virtual enviroment, new expressive means in audiovisual practices


Authors
Moshkov N.A.
Sankt-Peterburgskiy gumanitarnyy universitet profsoyuzov


Abstract
This article presents the results of research into the evolution of artistic methods and devices used in computer games. An overview is given of chronological stages of artistic content development and organization forms of dramatic basis. Computer games «Doom», «Half-life», «Crysis» are considered as examples.

File (in Russian)