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Title of Article

ENCODING ADAPTIVE TERRAIN TRIANGULATION IN THE CONTEXT OF HIERARCHICAL WAVELET-BASED ELEVATION MAP COMPRESSION


Issue
5
Date
2010

Article type
scientific article
UDC
004.627
Pages
209-219
Keywords
terrain, wavelet transform, compression, zero tree, adaptive triangulation


Authors
Yusov Egor Aleksandrovich
Nizhegorodskiy gosuniversitet im. N.I. Lobachevskogo

Turlapov Vadim Evgenevich
Nizhegorodskiy gosuniversitet im. N.I. Lobachevskogo


Abstract
A new compressed multiresolution model for real-time terrain rendering is proposed. The model is built on the basis of a lossy plus residual coding concept that is exploited to compress both the elevation data and the adaptive triangulation using a single framework. Quantized wavelet coefficients resulting from wavelet-based compression of the initial height map define adaptive triangulation that almost but not everywhere satisfies the specified tolerance. Special residual information is encoded that refines the triangulation where it is necessary to assure it satisfies the given error bound. Since the major part of the information describing terrain surface features (and hence the triangulation topology) can be derived from the wavelet transform coefficients, the size of the residual information is very small. Special matching boundary region is introduced that guarantees the borders of neighboring patches perfectly match. Experimental results and comparison with other methods are presented that prove the effectiveness of the algorithms proposed.

File (in Russian)